There's quite a scattering of Skyrim load order guides around the 'cyberspace, but you need to cherry-pick through them every bit many can be outdated, or not comprehensive enough. That's why this guide will aim to exist the most comprehensive Skyrim load social club guide, with plenty of examples, screenshots, and recommended tools.

Having a correct load club ensures that your Skyrim gaming experience is (almost) entirely crash-free – the just reason your Skyrim should crash is due to maybe RAM issues, or a bad modern. Having a right Skyrim mod load order reduces conflicts and crashes past a significant amount, and if your Skyrim continues to crash, you can begin to isolate the problem to a troublesome modernistic.

Recommended Tools:

  • Nexus Modernistic Managing director
  • LOOT
  • Notepad++

Check the List of Dangerous Skyrim Mods

Earlier yous brainstorm, you should consult the listing of dangerous and outdated Skyrim mods – this is a comprehensive list of mods that are known to introduce crashes or other problems to Skyrim. If you have any of the mods on this list, you should uninstall them and use an alternative (the list makes recommendations).

Initial Modern Gild Sorting (NMM + Loot)

Adjacent, launch NMM and point it to your LOOT installation path – or if you lot already accept LOOT installed, go ahead and launch LOOT through NMM.

Note:Brand sure that you properly set the Nexus Modernistic Manager to work with Skyrim.

Launch LOOT from NMM

From within LOOT, click the "Sort Plugins" push button in the pinnacle correct corner – this should automatically sort your mod list based on what LOOT thinks is the best practical load order, simply information technology's not a good thought to follow LOOT's load order exactly. We will just use information technology as a sort of guideline.

Boodle plug-in sorting

Afterwards Loot orders your mod list, gyre through the list of your mods and check to see if Loot reports whatsoever mod conflicts or errors – in some cases information technology may recommend cleaning mods with TES5EDIT, but this is not recommended. The only reason you should ever make clean anything with TES5EDIT is

  • You don't want to start a new game, simply want to remove all traces of a modernistic'due south scripts from a saved game.
  • Cleaning a mod with TES5EDIT was recommended by the mod author.

Aside from those two situations, information technology is much better to just start a brand new game afterwards installing or uninstalling a lot of mods.

In whatever instance, once LOOT has sorted your mod list, go alee and close Boodle.

Nexus Modern Director – Consign load gild to text file.

Now in Nexus Mod Manager, click the button "Export the current load order" – this volition relieve your mod load lodge as a .txt file somewhere on your computer.

Fine-Tuning Your Skyrim Modernistic Lodge in Notepad++

Now open the loadorder.txt file with a text editor – we highly recommend Notepad++, equally it will brand this next job easier, rather than regular Notepad.

At present at the elevation of the loadorder.txt file, paste this before all of the mods:

;;Patches and Issues Fixes ;;Huge Mods and Overhauls ;;Quest Mods ;;Environment and Weather Overhauls (Not Plants or Foliage) ;;New Cities, Towns, and Lands ;;New Buildings in Existing Game Areas ;;Plant and Grass Mods ;;Gameplay Tweaks (Gainsay, Perks, Etc) ;;NPC Tweaks and Add together-Ons ;;Texture and Visual Mods ;;Sound and FX Mods ;;Bill of fare and Inventory Tweaks ;;Cheat Items ;;Character models and model replacements ;;Weapon, Armor, and Clothing Add-Ons ;;Crafting Mods ;;Misc. Mods ;;Weapon, Armor, and Clothing Tweaks (Texture replacements, etc) ;;Mods specified to be loaded last ;;Mods that remove graphical furnishings (Godrays disablers, etc)

To apace explain – the reason all of those lines begin with // is because they are commented out, those lines will exist skipped over and not interpreted as office of the modern load gild. We are going to organize your mods into sections, following all of those lines.

So now here is where you need to practise your diligent inquiry – this is going to be very fourth dimension consuming if you have a lot of mods, only the reward will be a significantly smoother gameplay experience, with far less crashes.

Get to Nexus Modernistic Manager and open up each mod'due south webpage 1 by one, and read the mod instructions for the recommended load social club to see if the modernistic is recommended as being loaded last, or at the outset, etc.

At present begin copypasting your mod lines in the loadorder.txt to their respective section in the section list we created above.

When you're finished, your loadorder.txt file should look like this:

Skyrim mod load guild.

Now go ahead and save it, and in Nexus Mod Director, click the "Import load order" button, and cull the loadorder.txt file you just saved.

Testing Your Skyrim Modernistic Load Order for Crashes

Some people recommend starting a new game and playing for a while to test crashes and specific areas where Skyrim can crash. This is a good idea, but extremely time-consuming if you actually run around and play the game "ordinarily", waiting for crashes to happen.

At that place is a much faster and easier method of quickly testing Skyrim stability with a lot of mods.

First, launch Skyrim, but practise not load a game or commencement a new ane. Simply open up the developer console by pressing tilde ~ on your keyboard.

In the developer console, type:

            coc Riverwood          

Riverwood is a well-known crash area for a few unlike reasons, and then if your game loads to Riverwood fine, we're good and so far.

Side by side, open the developer panel once again and type these commands:

player.forceav stamina 9999 role player.forceav speedmult 1200 tcl tgm

This is going to permit yous to fly around Skyrim at super speeds, and clip through objects.

What we basically desire to practice is fly around the game while staying near the ground, then all textures and objects are loaded into your retentivity every bit fast equally possible. This is going to "stress exam" Skyrim'south stability and the engine's ability to load things without crashing, at super speeds. Think of it like "benchmarking" your mod load lodge list.

Sooner or later, Skyrim probably will crash – it used to crash a lot more ofttimes when running out of texture memory, but that doesn't actually happen in 2018 with texture memory patches and all the updates to Skyrim over the years. But your game will crash later on a while of flight effectually at Superman speeds and loading the whole game earth as apace every bit yous can fly through information technology.

The trick hither is to figure out

  • What game area y'all crashed in
  • How long you were flight around before you crashed

If y'all were flying around for a long fourth dimension earlier you crashed, it was probably the engine running out of texture memory or similar. However, if you crashed immediately upon entering a certain surface area, that area could exist the culprit. You lot'll need to experiment with this, and exercise several stability tests to make up one's mind if specific areas are causing crashes.

One time yous figure out which specific surface area is causing crashes, go back to your modern list and check them advisedly, especially their descriptions on their mod pages. Are any of your mods calculation spawn points (such equally NPC patrols) or other scripts to that area? If so, disable those mods and add them back one past one, until you observe the culprit.